
3d Modeling
Static Dreams
“By the moonlight beams, it’s quiet, until a shooting star appears.”
This video game concept was a project for my last semester in university. It is an introspective game depicting the loss of self and finding it once again. The emphasis would be on exploring the emotive environments of the mind and memories which the player will be able to relate their own experiences to. I wanted to focus on color and shape language to be able to express different emotions without the need of words since this game would just be accompanied by music.
Stand Alone Pieces
Magical bubble tea I modelled in Nomad Sculpt.
(Blender WIP)
Lighting and Posing
The following are some pieces I made for Other Ocean Interactive as their marketing artist. I didn’t model the characters or cosmetics, but I did pose, arrange, and light the scenes in Unity and Maya. I then added some finishing touches in Photoshop.
















Untitled zombie game! I had to take off some logos and words due to an IP not being part of this anymore.







